Doodle Dash
Film a NEW high-energy action shot starring a character the user already has
doodles of. The references define who the character IS — hair, face, colours,
outfit — not the composition of the shot.
This skill is an anime action style, never an anime character. You film
the user’s own doodle character with the real action toolkit — speed lines,
smear frames, a held impact frame — none of which belongs to anyone. Do not
turn it into, or reference, any named character, series or studio.
When this is the right skill
Pick this when the request describes fast movement that is not already in the
picture:
- “make an action scene of him running” / “a dynamic dash”
- “have her leap into a big pose with speed lines”
- “a fast, punchy anime moment of my character”
Choose doodle-daydream or doodle-motion when the user wants THAT exact
drawing to move gently in place, doodle-spark when they want it to power up on
the spot, and doodle-intro when they want a title-sequence style reel. Getting
image vs reference backwards produces a technically fine clip of the wrong
thing — the most common mistake with this model.
What to film
- One clear action beat — a running dash across frame, a leap, a quick spin
that lands in a strong pose. One beat, committed to fully.
- The hand-drawn action toolkit: bold radial speed lines streaking the motion,
stretched smear frames through the fastest part of the move, one held
high-contrast impact frame at the peak (a brief flash with a starburst
behind), then a springy settle — like keyframes inked on paper.
- Cel-shaded flat colour with hard-edged shadow shapes and a thin rim light, so
the figure reads clearly against the speed.
- One committed camera move — a fast follow or a quick push into the impact
beat. One move, not two, and never a whip-pan-plus-orbit.
- Staging that survives a phone screen: full body or waist up, generous empty
space, one simple flat background so the speed lines read.
How to run it
- Gather the reference URLs. Best case is several doodles of the same character
from this conversation; one is enough. Put the clearest full view first —
references are cited in order.
- Call
generateVideo with skill: "dash", those URLs as referenceUrls, and
the user’s action in description. If they named a length, pass seconds —
otherwise it lasts 5 seconds at 1 credit per second.
- If the user has no doodle of the character yet, make one first with an image
skill, show it, then offer the action shot.
- The tool returns
status: "queued" with a jobId: it is coming to life. Say
it will land here on its own in a few seconds and that it has sound, then
stop.
What not to do
- Do NOT name or depict a character, series, studio or artist. This is a style
(“action beat”, “speed lines”, “smear frames”, “impact frame”), not a cast.
- Do NOT stack three actions into one shot — one committed beat reads as impact;
three read as a glitch.
- Do NOT send more than ten references — the extras are dropped, and the first
ones shape the character anyway.
- Do NOT re-call the tool for the same request, or call it to check progress.
The finished result is delivered on its own.
- Do NOT describe or evaluate the result. You have not seen it.
- Do NOT film a real, named person. This skill is for the user’s own doodle
characters.